Lots of stuff going on this week (Though probably not enough editing done given that I had a 3-day weekend
The current priority remains to finish The Walking Dead by the end of November at the absolute latest. Plus Freespace to end as shortly as possible after The Walking Dead. The two new series (Minecraft Super Hostile & Half Life 2) will not launch until AT LEAST Walking Dead is finished. Hopefully, Freespace can be completed before I start one or both of these too. At the current rate, I ought to be well into the expansion episodes for Freespace before Walking Dead concludes, so hopefully I won’t be far off finishing that too.
Ideally, Half Life 2 & Minecraft Super Hostile can start around the beginning of December to replace the two recently ended series, and these can carry me through into the New Year, with enough buffer to keep me going over the Christmas period without needing to record or edit more videos.
Finally recorded a few more episodes for this. Trystana is currently Lv24, and has now arrived in Trestlebridge. I’ve also completed Vol 1, Book 1. The plan going forward will be to do my usual “Pick & Mix” approach to questing, going between the North Downs & Lone Lands, and from here on in, featuring pretty much every location as it becomes level appropriate.
I still however need to record a few more instance videos. Now, these do not necessarily need to be with Trystana herself. I can record the scalable instances with level capped characters for example. These videos are more about the instances themselves, the theory & tactics, rather than Trystana herself, or what a warden should be doing.
I’d still like to record a tutorial video for every instance as it opens up though. For non-scaling instances, this becomes a bit trickier, as trying to get on-level groups will be difficult, and I’d rather not have a faceroll group for the tutorial video.
Hopefully heading into November, Helm’s Deep will enter open beta and drop its NDA. I am then hoping to be able to do A LOT of Beta videos covering the upcoming changes. This will include (Depending on time and effort):
- Trait Trees – Outlining how trait trees work in general
- Class Changes (x9) – Highlighting the changes to each class, including a detailed look at each of their trait trees.
- Big Battles – A video highlighting big battles, displaying some of the new mechanics, scenery, and going into detail for the promotion trait trees.
- Western Rohan – A video highlighting the Western Rohan region, showing off the scenery, and also discussing the general questing path through the expansion.
Possibly more stuff as well. Now obviously: If this is able to happen, it means that I will not have time to record any other videos (especially LOTRO), which is why I have built up a very healthy buffer already. Since my time will likely be spent recording and editing these videos, which will be a very demanding (but hopefully rewarding) experience.
The Walking Dead
I’ve yet to actually edit any Chapter 4 videos yet (Which is currently the biggest issue going into this week’s releases). However it seems like it should be a walk in the park to edit, as the previous 2 chapters did not have audio problems.
The final chapter 3 episode airs today (Monday) after which there will probably be a few days break and then Chapter 4 will start later in the week (Probably Thursday at the absolute earliest).
Freespace: The Great War
This is now back on track with some regular but limited releases. Finally found the sweet spot for settings when rendering the videos, to get them as high quality as possible given that they are recorded in the game’s native 640x480 resolution (Hey, It’s a 1997 game after all!)
It’s tricky trying to strike a balance between not creating too many episodes (ie, splitting videos in half) and not have episodes with crazy runtimes. Some missions take A LONG time. Usually because I die a lot and need multiple runs at the mission.
However in the most recent episode, I’ve been able to make a satisfactory compromise. The first run is a full attempt at the mission (I die at the end), and subsequent attempts are just featuring key moments, and the repetition of this final segment of the mission until I beat it, since the rest of the mission is pretty much the same stuff. I think this cut the runtime down from something like 54 minutes to a more acceptable 30 minutes. 20-25 minutes is my target length for any video in a series, and while Freespace is not everyone’s cup of tea (probably mostly due to its age, unless anyone else watching remembers it fondly), I’d prefer to have slightly overlong episode lengths and fewer episodes, than more episodes of wildly varying lengths.
Kerbal Space Program
Holy Shit! I’ve recorded more of this. I’ve started off by getting to know the new update, and I’ve started doing the new (work in progress) Career Mode. So I start out with very VERY basic components, and have to advance my technology by achieving successful flights in my space program. It’s pretty interesting how it works. Also pretty disastrous. Should keep the masses happy at least.
More importantly though, this new career mode gives me goals and objectives. Rather than simply trying to send different rockets to the Mun. It’s boring and repetitive for me, and probably the viewers too unless things explode horribly.
There’s a good chance you’ll see an episode of Kerbal released this week as a result.
Minecraft, Lego LOTR
Still on hold. Ideally, I need to try and work this Minecraft series to a close before starting the next one to avoid confusion.
Half Life 2
Got pretty far in this already. I’m about to begin the siege on Nova Prospekt. And if the footage allows, I have a rather amusing idea for an optional extra video too
At this point, total episode count is looking likely to be in the region of the mid-30’s, maybe as high as 40. Remains to be seen. But so far I’ve been rather economical with my episode count (Think I’m on around ~18 atm).
Minecraft Super Hostile 12 with Halathor
Recorded more of this over the weekend with Hal. I think we’ve now gotten 5 pieces of wool now, and we’re almost done with the second intersection. We’ve only got one more location to check, and this is seemingly the one that also leads on to the next area.
There have been a couple new sinister mob types screwing us over (Not to mention the incident with the 60+ blazes!) Hal made an epic last stand at one point when he was shot off a ledge into the horde of monsters awaiting him below, leaving me to perform a traditional man-mode attempt at wool extraction. The second wool of this intersection was also VERY easy to obtain (despite the sudden – and fatal – appearance of a most unexpected and deadly mob type)
We’re now finally established in our second base, and I’ve moved over all our supplies, so in our next sitting, we’re looking towards finding the final wool in this area and moving onto world 3.
Coming This Week
TBC – To be confirmed, subject to editing deadlines:
- Mon – The Walking Dead #18 (Chapter 3.6)
- Tue – Freespace #9
- Wed – LOTRO #26
- Thu – Kerbal Space Program - TBC
- Fri – The Walking Dead #19 (Chapter 4.1) - TBC
- Sat – The Walking Dead #20 (Chapter 4.2) - TBC
- Sun - The Walking Dead #20 (Chapter 4.3) - TBC