Update 20.1.2 Release Notes

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Balthelion
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Update 20.1.2 Release Notes

Post by Balthelion » Wed May 31, 2017 12:57 pm

https://www.lotro.com/forums/showthread ... ease-Notes

Here are the Release Notes for Update 20.1.2, released on Wednesday, May 31st.


Browser
  • The LOTRO Store once again opens using an in-game browser. Note that the Mac client will continue to use an external browser for now.
  • There is now an option to open the LOTRO Store in an external window. This option can be found under Game Options > UI Settings > WebStore > External Store.
  • Pop-up windows that open when clicking certain links using the in-game browser will continue to open using an external browser.

Featured Instance
  • Barad Guldur is replacing Flight to the Lonely Mountain as the Featured Instance raid.

Items
  • The 10th Anniversary dragon firework now stays visible approximately five seconds longer so it can complete its animation.

Rating and Vitality Contribution Calculations
  • We have done some large back-end work on Rating contribution calculations to allow us to prepare for the Mordor Expansion, which will include a level cap increase. These changes impact the way percentage stats are determined, such as finesse, Block, Parry, Evade, critical chance, critical defence, mitigations, masteries, and resistance.
  • These changes should have relatively little effect on your current stats, and were made to make it easier for us to update and manage these values long into the future. The underlying curves have changed a bit, so while current level-capped players will most likely not notice a change, characters below cap may find their values a bit higher or lower, depending on the stat in question.
  • Stat contributions from Vitality generally grant non-tank classes more benefit from Vitality than they were previously receiving:
    • Light armour classes (Loremasters, Minstrels, and Runekeepers) and Hunters now receive four points of Morale and 1 point of Tactical Mitigation for each point of Vitality, up from three and zero, respectively.
    • Some heavy armour classes (Champion and Captain) and Burglars now receive 4.5 points of Morale for each point of Vitality, up from three.
TL;DR - Non-tank Ranged classes fall into the first category. Non-tank Melee classes fall into the second category. Tank classes remain unchanged for vitality contributions. So no class is left behind.


Scavenger Hunt
  • Verbena Greenhand in Bree will now barter anniversary rewards for Anniversary Tokens for the entire duration of the Anniversary Scavenger Hunt.
  • When on an appropriate Anniversary Scavenger Hunt quest, the hidden rope will now take you into Lothlórien.

UI
  • The Userpreferences.ini file is now more consistently saved when the user options panel is closed.
Bal: IE, changes are now saved when you close the options panel and not IF/When you successfully close the game without a client crash.


Miscellaneous
  • Various mob ratings have been updated.
  • Underharrow's location on the Stable-masters Collections panel has been fixed.
  • Characters will no longer slide when using the /smoke emote while running.
  • Corrected the German localization for the Reveller's items.
  • On login, money in overflow is transitioned to your character's active currency pool. The Overflow Currency amount is now capped at 9999 gold, 999 silver, and 99 copper.
  • The North Ithilien treasure cache that was previously buried in rock has been excavated and is now visible and accessible.

Known Issues:
  • N/A
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Rielthiere
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Re: Update 20.1.2 Release Notes

Post by Rielthiere » Wed May 31, 2017 1:20 pm

Balthelion wrote:the Mordor Expansion, which will include a level cap increase.
While this was expected, it's good to have it confirmed.

I just hope they make it worthwhile and have it at 10 levels, 5 has felt like a waste to me before.

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Re: Update 20.1.2 Release Notes

Post by Aedfrith » Wed May 31, 2017 3:15 pm

Vit still <<< morale. The mit contributions are unlikely to make much difference.
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Balthelion
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Re: Update 20.1.2 Release Notes

Post by Balthelion » Wed May 31, 2017 3:36 pm

Aedfrith wrote:Vit still <<< morale. The mit contributions are unlikely to make much difference.
But forced vit (eg Ithilien Medium) is now less shit :P
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Balthelion
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Re: Update 20.1.2 Release Notes

Post by Balthelion » Wed May 31, 2017 5:54 pm

For those intrigued by the stat change patch notes, heres my brief and mildly scientific assessment, using Brya my Lv105 burglar for comparison before and after the patch
Stats.PNG
Stats.PNG (16.43 KiB) Viewed 779 times
Stats.PNG
Stats.PNG (16.43 KiB) Viewed 779 times
Vitality Morale Contribution
Has obviously gone up, because as a Burglar (or indeed any non-tank melee class) she now gains 4.5 Morale per Vit instead of 5.

Crit Rating / Devastating Chance / Crit Magnitude
No visible changes, but obviously Brya is well overcapped on the first two, so wouldn't easily detect a nerf (or a buff for that matter)
Curiously though, magnitude is unchanged, which perhaps suggests that THAT graph curve might not have changed.

Finesse
Has taken a slight nerf

Physical Mastery / Tactical Mastery / Outgoing Healing
Rather interestingly has seen a not insignificant BUFF :shock:

Resistance
Has seen a small buff

Block / Parry / Evade
Difficult to tell how base avoidances have changed (Brya has capped both Parry & Evade)
Interestingly though, while Partial Avoidance chance is DOWN, Partial Avoidance mitigation is UP so when you do partially avoid, you'll mitigate more damage.

Physical / Tactical Mitigation
Has received a nerf to some degree, as Brya has just managed to no longer be capped on Tactical Mitigation.

Critical Defence / Incoming Healing
Missed those out :roll:
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GW2: Taikken ~ Vasuuki ~ Artuura
EVE: Marcus Rushe
SW:TOR: Tannik ~ Celandra ~ Korrun
League | Steam | Minecraft: LeoxStryker

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