Arc wrote:<cynic> Enjoy the massive lag and repeated crashes! </cynic>Balthelion wrote:LOTRO is now also installed on the SSD. Will be fun seeing what that is like tonight. I'll be jumping straight in on maximum graphics and full DX11
I am writing to you to complain about how i cannot play LOTRO on my new computer.
It is impossible to correctly steer my warsteed because attempting to turn is now far too responsive that I now do a full 360 turn in the time it previously took me to turn a little bit to the left.
Similarly, I can no longer ride successfully though towns, because telling my warsteed to stop 10 metres before the npc results in it stopping immediately, instead of bouncing around several times and coming to rest withing talking distance of the npc. This means that I have to manually move my horse to the NPC.
I can also no longer evade the attacks of the more difficult warbands by rubberbanding across the landscape to keep them guessing where I actually am.
Raiding has become equally difficult. My skill buttons are now executing immediately instead of performing lag inductions, meaning that I am unable to click them fast enough to queue up the next skill(s) without wasting time in my DPS rotation.
Load screens when entering a raid instance are also no longer providing me with sufficient time to cook my dinner and make a hot drink before they have finished. I am therefore having to raid on an empty stomach.
I also no longer receive a massive lag spike to alert me to the fact I have leveled up, therefore I am not aware that I need to go back to town to purchase new skills. Although with the new lagless-combat system you have introduced, this might be for the best.
I can no longer perform epic saves of dwarf NPCs in moria skirmishes, because the removal of lag as a raid mechanic has dumbed down this content to much, and made it far too easy to run in and grab agro when needed.
My map opens immediately, and this spoils immersion for me, as i can no longer imagine my character rummaging around his 6 inventory bags trying to find the correct map before opening it.
I can also no longer use my Runekeeper's skills to cause a time dilation effect to slow down the speed of boss fights to allow the members of the group with slower reactions to keep up. This is unfair on those people, as they will be expected to work harder.
Certain game features such as the panic inducing lag spike at the top of the first set of stairs in BG, which allows the uruk to run into the group and murder everyone, have been removed from the game? Why? This is another example of the game being dumbed down.
I hope you can see that this issues make the game unplayable compared to its previous state, and hope you will fix these issues in the near future.