Ettenmoors - Asking fellow Champs help

Any other Help or Advice that you need.
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Hardric
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Re: Ettenmoors - Asking fellow Champs help

Post by Hardric » Mon Feb 27, 2012 1:50 pm

I think the beauty of Rend in the Ettens is that when they try to run away... they still die. At least that's my experience, when the wounds are on me :$

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Hardist
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Re: Ettenmoors - Asking fellow Champs help

Post by Hardist » Mon Feb 27, 2012 2:13 pm

Rank 6 would be very nice cuz there are some very nice armour pieces I would like to have ^^
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Danfast
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Re: Ettenmoors - Asking fellow Champs help

Post by Danfast » Mon Feb 27, 2012 2:14 pm

Hamstring is good to slow them down and also the sprint legacy and trait can help.
Last edited by Danfast on Mon Feb 27, 2012 2:49 pm, edited 1 time in total.
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Re: Ettenmoors - Asking fellow Champs help

Post by Balthelion » Mon Feb 27, 2012 2:19 pm

Bottom line: Burst damage and CC/slows.
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Hal
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Re: Ettenmoors - Asking fellow Champs help

Post by Hal » Mon Feb 27, 2012 2:25 pm

OK, gonna start trying to write up some sort of guide for you now Hardist

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Re: Ettenmoors - Asking fellow Champs help

Post by Hardist » Mon Feb 27, 2012 2:26 pm

I always forget hamstring cuz I never spar but it's very usefull yes, also the +sprint duration, I should make another weapon and work on that one, thanks for the advice :)
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Hal
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Re: Ettenmoors - Asking fellow Champs help

Post by Hal » Mon Feb 27, 2012 2:37 pm

Basically if you want to be a serious ettens player you need PvP LIs. Gonna include a section on that in the 'guide' as well as some basic do's and don'ts of the ettens

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Re: Ettenmoors - Asking fellow Champs help

Post by Hardist » Mon Feb 27, 2012 2:39 pm

Sounds good, I am willing to create two new LI's just for this.
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Hal
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Re: Ettenmoors - Asking fellow Champs help

Post by Hal » Mon Feb 27, 2012 3:28 pm

Ok so this isn't the complete and utterly comprehensive guide to the ettens and could probably do with some refinements, but hopefully it should answer some of your queries Hardist

Creeps

In order to be successful in the ettens, you do have to know some things about the creeps, like what their functions are and how they play. Also understand that creeps need to gain ranks to get their skills, virtues and racials (or buy them using TP now), so a creep before at least R5 is likely to be poor due to lack of their better abilities

Blackarrow – Hunter-like with a few more interesting abilities. Primary dps with some CC slows and plenty of dots

Defiler – Heals basically

Reaver – Think Leroy champion and you’ve got the general idea of this guy. Heavy burst dps with some stuns and abilities to prevent CC being used on him (think CBR Champ who loves to Leroy)

Spider – The loremaster of the creep world. CC, slows and a pet spider to play with, can do some heavy dots and reasonable dps

Warg Stalker – Stealthed scout of the creeps, quite squishy, but has decent burst dps and some utility skills like silences and stuns. Can do a creep equivilant of HIPS

Warleader – Captain of the creep world. Buffs, heals, aoe rezzes

General Ettens

Amazing ettens classes – Minstrel, Burg (debated but they are annoying to creeps)
Good ettens classes – rk, LM, hunter (basically anything ranged with CC power, surviving is a rare thing)
Reasonable ettens classes – Champion, Warden, Captain
Bad ettens classes – Guardian

Basically ranged classes, who have plenty of self healing potential fair better in the ettens than the melee classes, since they can safely kill from range, whilst the melee classes have to run into the middle of a creep ball to get killing, exposing themselves

It should also be noted that you’ll get more reknown for a solo kill than if you kill with a 24 man raid. The more people who tag a creep, the more people the reknown has to be shared with. A solo kill will get you 75-150 reknown, a kill with a 24 man raid will get you 3-4

Know the commonly travelled routes of the ettens and where the creep raid is likely to be

Observe the rules of the 1v1 area, or you will become very unpopular very quickly

Spend DP on perks (OOC regen is great, dps perk, morale, mits), and bring 30min OOC regen foods

Don’t always assume you’ll be in an ettens raid, get used to working on your own (both inside and outside the freep zerg ball) and in small groups of people (who can often go around capturing keeps or outposts undetected by the larger groups)

Don’t assume you will be getting buffs. Deaths are very common and if you’re lucky to have a captain with you, he doesn’t want to spend all his time rebuffing you, when he’s here to kill stuff just like you

Don’t assume you will get any heals. Minstrels own the ettens atm, so most minstrels will be dps orientated, and rks love to throw lightning around in the ettens too. People come to ettens to kill, not to heal

Basically learn to be self sufficient in the ettens and do not rely on others

Champion in the Ettens

Ok so you’re gonna die, a lot. Accept it and move on. A properly balanced PvE champion (1500+ might, 8k+ morale, with appropriate virtues) will fair reasonably well in the ettens. Do not go glass cannon build, if creeps see a freep with less than about 8k morale, then they will go for you again and again, cause you will be an easy kill. Don’t bother going for a tank build either, cause you’re here to kill, not survive. Guardians are the lowest priority target for a creep raid because they take a while to kill, but also because their dps is so bad they are not a threat to creeps. So you do want a balanced build, with at least 1500 might, and at least 8k morale

Champion can be played 2 ways: the sensible way, or the Leroy way. But either way the standard stance is still Fervour, with the occasional drop to Glory for defensive skills (hedge) if you’re soloing something like a reaver. You should also take a look at Ardour True Heroics

The Leroy way involved charging the creep raid, raging blades and tagging as many mobs as possible before dying, then just sitting there and waiting for the freep raid to kill some of the creeps and you’ll get some reknown for just tagging the creep

The sensible way involves, well playing sensible, playing to kill, but survive. So not over-extending into the creep raid, knowing when to withdraw and more or less going with the flow of the battle. This style of play will generally rely on single target burst damage to kill the creep before they can flee, using hamstring, sprint and stuns appropriately

Virtues

Usual Morale, Mitigations and Resistances will do well enough in this place. Tactical mitigation can be as important as Physical as certain creeps do shadow damage (R4+ wargs for example)

Valour, Zeal, Innocence, Disciple, Loyalty, Fidelity, Charity, Compassion, etc

Class Traits

Standard champion tactics pre-RoI was 5 red + capstone (for Continuous Blood Rage) and 2 yellows for general AoE. Post-RoI this is still pretty much the same. CBR offer great resistances to all but disease, prevents any CC on you, and boosts your melee damage, but its harder to maintain in RoI thanks to increases morale cost per a tick. Still worth using, but just watch your morale and know when to drop it.

5 reds – Sprint is a MUST! (Its even better now since your next wild attack with stun the mob). Other 4 reds can be more or less the players choice, but strikes critical rating, bleed and merciful strike, traits are useful

2 yellows – Again can be down to the player to decide which they’d prefer. Battle frenzy is good, so is Swift to Anger, Improved Horn of Gondor (for less resists), but tbh any can be taken

Legendarys – Raging Blades (think you know why :P), Ferocious Strikes (its good for the spike damage, esp with a 2H), Continuous blood rage, Fight on (strangely has use in the ettens for boosting your melee damage for a short period of time)

LIs

2H are preferred in the ettens, for higher base damage and criticals, which means bigger burst damage, which is the name of the game tbh

Weapon
Critical multiplier
Aoe damage
Brutal/Remoreless (or even Ferocious CD)
Hamstring duration (pretty much needed)
Sprint (a must for the ettens)
Sudden Defence CD (more surviving)

Rend bleed damage if you really want it, but with hamstring, stuns and sprint, the creep shouldn’t really be getting away, or even if he does he’d be on a morale level that rend bleed wouldn’t have killed him

Rune
Horn stun duration
Dire need CD
Hamstring range
Bracing attack heal
Rend pulses (I guess if you love rend, useful if wargs stealth midfight)

Not that many legacies on a rune are that great for ettens tbh. Power cost legacies can be useful, but its not sustained dps in the ettens, so they have less use

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Hardist
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Re: Ettenmoors - Asking fellow Champs help

Post by Hardist » Mon Feb 27, 2012 3:41 pm

Thanks for this usefull guide, I'll be sure to be looking into it some more soon when I get home and after I had dinner with the wife ;) :P <3
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