Silly runs :)

Any ideas or suggestions you have for the kin.
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Aedfrith
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Silly runs :)

Post by Aedfrith » Fri Aug 19, 2011 9:44 am

Based on the success of the infamous Burg Turtle, I'd like to try (or hear about) some runs with some silly class combinations. Here are some suggestions which do fulfil the need for tank and healer in each group:

FG:
3 wardens, 2 champs (or 2 and 3) and an RK
4 wardens, burg, minstrel
Guardian, 4 burgs, minstrel

Ook mode: 5 champs and minstrel

SG:
4 wardens and 2 RKs

Challenge mode: 3 guardians, cappy, LM, minstrel
Noisy mode: 2 wardens, 3 burgs, minstrel (nb - all hobbits)

Turtle:
2 cappies, 4 burgs and 6 RKs
2 guardians, 8 burgs and 2 minstrels
2 cappies, 2 RKs, 2 wardens, 6 hunters

Challenge mode: 12 LMs!
Hairy feet mode: 2 guardians, 6 burgs, 2 minstrels, 2 hunters (all hobbits)
Aedfrith - Yarrr! | Aldnoth - Respect mah authoritah!| Hrolfdan - Buurrp! | Rumbold - BAPPLE! | Morriarty - Yak-a-boo! | Hraldan - DORF! | Aldfryd - KYAI PAN TUO KYAI! | Aednoth - BOOM! | Rumbelina - :3 | Mishhar - Grroar!

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Danfast
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Re: Silly runs :)

Post by Danfast » Fri Aug 19, 2011 9:53 am

I'll never participate in a hairy feet mode as I dislike hobbits pretty much :) Can be there to slap them though :)
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Ufast
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Re: Silly runs :)

Post by Ufast » Fri Aug 19, 2011 9:56 am

I want to try this:
http://www.youtube.com/watch?v=Ajil-wgE1n4

But I think they have now changed it so you can't
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randiri
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Re: Silly runs :)

Post by randiri » Fri Aug 19, 2011 10:31 am

ufast wrote:I want to try this:
http://www.youtube.com/watch?v=Ajil-wgE1n4

But I think they have now changed it so you can't

i wanna do that too or else maybe just 12LMs
sorry if my spelling sucks

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Hardric
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Re: Silly runs :)

Post by Hardric » Fri Aug 19, 2011 10:33 am

I've never seen 12 LMs in the same place at the same time. I suspect that they would reach a critical mass before that, and spontaneously annnihilate.

H
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randiri
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Re: Silly runs :)

Post by randiri » Fri Aug 19, 2011 10:36 am

yeah a critical mass of awesomenes :D
sorry if my spelling sucks

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Aedfrith
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Re: Silly runs :)

Post by Aedfrith » Fri Aug 19, 2011 10:38 am

I suspect HoC can be done ook mode too :)

Image

Also: http://www.esolangs.org/wiki/Ook

(And yes, I know they're orangutans not chimps, but they're apes...)
Aedfrith - Yarrr! | Aldnoth - Respect mah authoritah!| Hrolfdan - Buurrp! | Rumbold - BAPPLE! | Morriarty - Yak-a-boo! | Hraldan - DORF! | Aldfryd - KYAI PAN TUO KYAI! | Aednoth - BOOM! | Rumbelina - :3 | Mishhar - Grroar!

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Balthelion
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Re: Silly runs :)

Post by Balthelion » Fri Aug 19, 2011 10:57 am

Turtle could only be 3-manned before due to an exploit caused by standing in a certain place. This was fixed pretty early on in Norman's Life.

-----

5 Burg + Cap anything.
All Warden Runs (RAAAAAAARGH!)
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Egelinath
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Re: Silly runs :)

Post by Egelinath » Fri Aug 19, 2011 12:38 pm

Balthelion wrote:Turtle could only be 3-manned before due to an exploit caused by standing in a certain place. This was fixed pretty early on in Norman's Life.

-----

5 Burg + Cap anything.
All Warden Runs (RAAAAAAARGH!)


No, I can attest (shamefully), that he could be solo'd by and LM or Captain prior to the fix. :)

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Balthelion
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Re: Silly runs :)

Post by Balthelion » Fri Aug 19, 2011 1:17 pm

Egelinath wrote:
Balthelion wrote:Turtle could only be 3-manned before due to an exploit caused by standing in a certain place. This was fixed pretty early on in Norman's Life.


No, I can attest (shamefully), that he could be solo'd by and LM or Captain prior to the fix. :)


Well I was refering to the 3-man vid, but yeah, the exploit was THAT BAD. :lol:
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